/*
    Copyright (C) 2019 Zongming Liu <1849059316@qq.com>

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License along
    with this program; if not, write to the Free Software Foundation, Inc.,
    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "ResourceHelper.h"
#include "../win32/Application.h"
#include "../base/Debuger.h"

namespace SkyEngine2d
{

    std::wstring ResourceHelper::resourcePath(const std::wstring &name)
    {
        auto path = ResourceHelper::getResRootPath() + name;
        DebugerAssert(ResourceHelper::isExist(path), "文件不存在");
        return path;
    }

    const std::wstring &ResourceHelper::getResRootPath()
    {
        static std::wstring resourceRootPath = Application::getInstance()->getAppDir() + std::wstring(L"\\res\\");
        return resourceRootPath;
    }

    bool ResourceHelper::isExist(const std::wstring &path)
    {
        return PathFileExists(path.c_str());
    }

}
